OUR PROJECTS
[[bpstrwcotob]]
Automatic Video Game Level Generation
Evolutionary computing used to generate games level with specific complexity.
Typological Analysis of Gesture Interaction
Aesthetic-compositional features of acousmatic music.
[[bpstrwcotob]]
Automatic generation of synthesizer pressets based on target samples
Evolutionary computing used to generate games level with specific complexity.
Musical Multiagent System based on the subsumption architecture.
Networked affective audio computing.
A pen and paper user interface sketching tool.
Live drum continuator with zoning.
Corpus-based melody generation
Cognitive model for corpuse-based symbolic music generation
Computer-assisted sound design.
Musical Agent based on a cellular automaton.
Emotion recognition library for text and emoticons
Movement qualities visualisation
Aesthetic-compositional features of acousmatic music.
A software drum ensemble incorporating aspects of artificial intelligence.
Corpus-based chord progression generator.